Corrupted DevPatchNote(2.47~2.50)


PatchNote


  • 2.47
    • Changed so that the deployment cannot be modified once the "Start Battle" button is pressed
    • Modified the width of the character/enemy info window name
    • Fixed a bug where missiles come out from dead enemies when the Brain missile is launched
  • 2.48
    • Added sound effects when the game slows down
    • Fixed a bug where enemies attack at monster-like attack speed when they overlap
    • Fixed a bug where Rambo does not stop rushing
    • Changed so that enemies prioritize movement when they overlap for certain reasons
    • No exception for cases where enemies and allies overlap with only one unit left
  • 2.49
    • Fixed a bug where the battle does not end when all allies die during the Brain Pattern1 channeling
    • Fixed a bug where the item (EOD Suit) does not reset after the battle ends, causing cards not to appear at the start of the battle
  • 2.50
    • Added map for treasure boxes
    • Changed end of battle screen
      • Added game play score system
        • Details to be updated in future updates
    • Changed the default language to English.

First, from version 2.47 to 2.49, we have fixed issues that were affecting game play. The major additions include the Boss, Brain, a treasure chest map, and a settlement system. If you play the game and give us feedback, we will make sure to take it into consideration!

Files

CorruptedDemo_Ver2.50.zip 419 MB
Feb 07, 2023

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